Enter the Grid
The site evolves based on your moves, location, and feedback.
Start in the Games Grid to set a first record, then share tactics or feedback in the forum.
Shortcuts: open the Grid Shell or use Alt+G / Alt+L / Alt+S / Alt+F / Alt+H to jump between sectors from the keyboard.
No dominant sector yet. Early runs are shaping the grid.
This week on the grid:
3966 visits
All-time explorers: 10383 visits logged on this grid.
Note: punked.co is currently listed for sale as a domain.
Learn more →
Badges: 0/7 unlocked on this device. Play a game to start unlocking.
Side labs on this device: not explored yet.
Grid signal: Local grid signals will appear here after you play a game or visit a lab.
Operator broadcast
Hack The Planet
Daily Directive
Directive: Operator Feedback
Send a short note through Contact describing what felt most "TRON" about your last visit.
Execute directive →
Local focus will appear here once the grid has more signals from this device.
Visitor Archetypes
- First-time Explorer. Try a game, then send feedback or a forum post.
- High-score Chaser. Focus on Games Grid and Leaderboards to push scores and depth.
- Signal Shaper. Use the forum and contact sectors to influence what evolves next.
- Observer. Watch Live Grid Activity, What’s New, and stats.
You can move between these archetypes at any time. Every role sends different signals into the grid.
Now on the Grid
Last 7 days: 3966 visits
· Today: 238
Recent activity: 1 visit in the last ~5 minutes.
Grid health: surging - a lot of signal traffic this week.
- Traffic pulse: currently leaning toward US.
Support the Grid
This grid is an independent TRON-style experiment. If you find it useful, you can help keep it running and nudge what evolves next.
- Send signals. Play the games, explore the Lab and Shell, and share honest feedback.
- Share the grid. Point other explorers here if you think they would enjoy it.
- Talk to the operator. For collaboration, sponsorship, or support ideas, open the Contact sector.
Open Contact sector →
Lightcycle Runner
Thread your way between incoming beams in a fast, lane-based dodge challenge. Use Left / Right arrow keys or A / D on keyboard (best on desktop).
Runs logged: 31 ·
Best score: 715 ·
Avg: 199.7
View Lightcycle leaderboard →
Play Lightcycle
Lightcycle Duel (vs CPU)
Challenge an AI lightcycle on a tight grid. Leave a glowing trail and outmaneuver the CPU without crashing into any wall or trail — including your own.
Duels logged: 75 ·
Player wins: 4 ·
CPU wins: 71
Arrow keys or WASD to steer. Calm, Normal, and Intense modes are available on the games grid.
View duel stats →
Play Lightcycle Duel
Lightcycle Sector Telemetry
Runs: 31 ·
Best: 715 ·
Avg: 199.7
The grid promotes or tones down Lightcycle based on how riders perform.
Community Signals
Forum topics and feedback nudge which sectors of the grid get more attention.
Latest signal: “Name: LeeSer
Hej, jeg ønskede at kende din pris.”
Most visited sectors:
Home (8149) · Home (718) · Forum (453) · Games Grid (265)
Visitor Profile
The grid is seeing more desktop rigs, so it surfaces deeper, longer-form experiences.
Your recent runs
No recent runs on this device yet. Play any game to start your history.
Live Grid Activity
Waiting for signals from the grid...
Lines starting with > are your actions from this visit.
Recent Feedback
-
2025-12-06 22:45:59
Name: LeeSer
Hej, jeg ønskede at kende din pris.
-
2025-12-02 20:07:04
Name: LeeSer
Hi, kam dashur të di çmimin tuaj
-
2025-11-30 21:27:04
Name: SimonSer
Hi, kam dashur të di çmimin tuaj
Send your own signal →
What's New on the Grid
No updates logged yet. As the grid changes, highlights will appear here.
Signal Path Through the Grid
- 1. Signal in. A visit, game run, forum post, or feedback message is logged as an event.
- 2. Grid analysis. The grid aggregates events into patterns: popular sectors, difficulty bands, and churn points.
- 3. World response. Hero copy, featured games, and leaderboard emphasis shift to reflect what the grid is learning.
- 4. Feedback loop. New experiments go live, and your next visits test whether the grid feels better or worse.
The goal is to feel less like a static website and more like a living system that reacts to every signal you send.
Ways to Send Signals
- Play. Lightcycle runs, Grid Logic depth, and duels all push the grid to rebalance difficulty and highlights.
- Talk. Forum topics and replies tell the grid which sectors deserve more attention or need a rework.
- React. Contact messages become anonymous feedback signals that shape future experiments.
- Observe. Live Grid Activity, leaderboards, and What's New let you see how the system responds over time.